WHY ARE BRANDS BULLISH ABOUT E-SPORTS?



“The team that keeps winning is not the most talented but the most hard-working.”
― Zoltan Andrejkovics

Esports is a type of video game sport competition that is often organized into multiplayer video games, especially between professional players, either individually or as a team. Esports has dominated the Indian market owing to the growth and promotion done on online streaming platforms such as YouTube and Twitch. The term "esports" is becoming more popular by the day, thanks to multiplayer online games such as PUBG and Fortnite.

The general public is still unaware that the esports industry is more than a decade old and has only recently exploded in India, with more developers and investors entering the sector. Esports video game genres include multiplayer online battle arena (MOBA), first person shooter (FPS), fighting, card games, battle royale, and real time strategy (RTS). League of Legends, Dota, and Counter-Strike are among the most popular franchises.

Even though authenticity of esports as a genuine sporting competition is still being debated, they have appeared in conjunction with traditional sports in events such as Asian games, and the International Olympic Committee is also considering their inclusion in future Olympic events. In FY20, esports accounted for approximately 4% of all online gaming users and 9.13% of aggregate revenue from the overall online gaming market in India. The 123.3 percent increase in esports prize money pool between 2016 and 2018 has enticed gamers to become professionals.

 

Esports in India

According to Forbes, India ranks 16th, with $1.17 billion in total revenue (8,000 crore approx.). In comparison, North America is expected to generate nearly $409 million in revenue over the next four years, while China is known to have the world's largest gaming market, with a total revenue of $37.9 billion (approx. Rs 26.11 lakh crore) in 2018, followed by the US, Japan, and Korea. This demonstrates that the esports market has enormous potential, and India should capitalise on it.

In 2010, India had only 25 game developers, but each year, 250 more join the list. Paytm, Alibaba, Tencent, and even Nazara have made significant investments in the Indian gaming market, which is currently ranked fifth in the world in terms of mobile gaming. The majority of esports revenue is sponsored by companies such as Asus and Oppo, which have provided funding to organise and promote esports competitions in India.

Apart from local tournaments such as the PUBG Mobile India Series 2019, Mumbai will host one of the largest esports gaming events, ESL (Electronic Sports League), that would see Dota 2 players from all over the world compete over the course of two days. According to Forbes, as of October 31st, 2019, 285 Indian players had earned $216,761.38 (Rs 1.49 crore) in multiple esports tournaments and games, ranking India 64th.

 

During Covid-19, the Esports Market

The paradigm shift in how Indians consume content and socialise online has served as a catalyst to man attention economy sectors also including online gaming. According to a report by Barc and Nielson, the growth of smartphone game users per week increased from 60% prior to the Covid lockdown to 68% during the lockdown. Similarly, the amount of time spent on mobile games per user increased from 151 minutes prior to Covid 19 to 218 minutes after the lockdown.

Because of the large number of young people in the Indian market, esports has enormous potential. The esports segment of online gaming has grown significantly in India in recent years, owing to the proliferation of high-end smartphones at low prices, as well as the rise of mobile games such as PUBG Mobile, Free Fire, Clash of Legends, and Call of Duty Mobile, among PC and console games.

The esports market has all of the ingredients for growth, including increased penetration of high-speed 4G internet and an increase in the number of online gamers. According to an Inc42 Plus analysis of 36 companies, including Jetsynthesys, Nazara technologies, Usports, and Gamerji, the aggregate revenue of esports startups and companies in India reached $68 million in FY2020 and is expected to grow at a CAGR of 36% over the next three years.

 

Increased Startup Investment

As the demand for competitive gaming grows in India, the esports and gaming sectors are attracting significant investor attention. According to Inc42 Plus, the total venture capital funding in Indian gaming startups between 2014 and H1 2020 was $448 Mn. Dream11 has raised $100 million in total funding, followed by Smaaash Entertainment with $82.6 million and Nazara Technologies with $79 million.

Written by 
Akshay Singh Rawat

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